Fantasy Map Making by Jesper Schmidt

Fantasy Map Making by Jesper Schmidt

Author:Jesper Schmidt
Language: eng
Format: epub
Publisher: Jesper Schmidt


Source: http://legionofleia.files.wordpress.com/2015/03/discworld.jpg All credits to its creators.

The point is this: To start a good map you need to decide upon scale.

There are no hard and fast rules on how big or small your world should be: this is fantasy, after all. You will want to keep your Wish List from Step One in mind, though, and then consider… traveling speeds.

This is a useful and very neat trick that goes a long way in tackling this part of the process.

In a fantasy setting you do not have cars or planes to take the characters around, so make sure that you don’t create such an enormous world, rich in landmarks or cities, that your characters will never be able to travel the distances. As an example, know that even for Middle-Earth, which most people consider a large world, The Lord of the Rings trilogy takes place in a relatively small area. In most books, the distance from Bag End to Mount Doom measures only a thousand miles. In contrast, there are 2445 miles between New York and Los Angeles.

So, how do you know what your map size should be? Well, let me give you some traveling distance tools.



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