Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C# by Jeremy Gibson Bond

Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C# by Jeremy Gibson Bond

Author:Jeremy Gibson Bond [Gibson Bond, Jeremy]
Language: eng
Format: azw3
ISBN: 9780134659886
Publisher: Pearson Education
Published: 2017-08-17T04:00:00+00:00


LookAtAttractor Script

Next, you want to make the Main Camera follow the Attractor's movements.

1. Select Main Camera in the Hierarchy.

2. Create a C# script named LookAtAttractor and attach it to the Main Camera (using any of the methods that you've seen for doing so).

3. Open the LookAtAttractor script in MonoDevelop and enter the following code:

Click here to view code image

5 public class LookAtAttractor : MonoBehaviour {

6

7 void Update () {

8 transform.LookAt(Attractor.POS); // Yep, just add this one line!

9 }

10

11 }

4. Save the script, return to Unity and click Play.

Now, the Main Camera will constantly look at the Attractor.



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